#Audiosurf2
Live, measured metrics for the hashtag #Audiosurf2 from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #audiosurf2
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-07 22:12 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-07 22:12 UTCNo related tags with measured usage found for #audiosurf2.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-07 22:12 UTCEverything below is measured over the latest 9 public posts (spanning ~23090 hours).
Posting hours (UTC)
Languages: English (8) · Spanish (1)
Avg boosts / post: 1.9
Top of the latest posts
Haha, just spent the better part of an hour preparing and installing Bazzite on my gaming laptop to try out Linux gaming and prepare for a possible full dive into Linux and abandoning windows... I have no idea how to map a network drive tha
So I figured I should record and upload a few examples of what I primarily play/enjoy in my time gaming. I probably spend 8-10 hours during #ExtraLife playing #Audiosurf2 and jamming out to tunes and enjoying what is essentially a Windows M
Insomnio yo? no, es que me puse a jugar al #Audiosurf2 a la 1 de la madrugada y ahora tengo los ojos como platos... 👀
What “audiosurf2” means
WikipediaAudiosurf is a 2008 music-based puzzle video game created by Invisible Handlebar, a company founded by Dylan Fitterer. Its track-style stages visually mimic the music the player chooses, while the player races across several lanes collecting colored blocks that appear in sync with the music. The game was released on February 15, 2008, over Steam, a few days after winning the Independent Games Festival 2008 Excellence in Audio Award, heavily influenced by the soundtrack composed by Pedro Macedo C
“Audiosurf” on Wikipedia (CC BY-SA) →#audiosurf2 across platforms
every network with a public tag surfaceFollow #audiosurf2 straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/audiosurf2