#deadgames
Live, measured metrics for the hashtag #deadgames from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #deadgames
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-10-24 08:49 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-10-24 08:49 UTCNo related tags with measured usage found for #deadgames.
Live pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-10-24 08:49 UTCEverything below is measured over the latest 11 public posts (spanning ~35566 hours).
Posting hours (UTC)
Languages: English (10)
Avg boosts / post: 0.5
Top of the latest posts
Ghost Dog: A fillable character sheet for a one-player arthouse gangster RPG There a lot of RPGs based on media properties. There are a few based on obscure media properties. I’m not sure there’s a RPG based on something odder or more obscu
Fringeworthy: Fillable Character Sheets for an interdimensional RPG Fringeworthy is a science fiction RPG from Tri Tac games. The premise is that in the near future of 2008, scientists discovered an alien installation beneath the Antarctic
Sorry, but #deadgames concept will stay alive as long games exist. https://www.youtube.com/watch?v=kGvl4ATRaZQ A "ded game" is a game not played by much people. It risks total abandonement. No game is dead in terms of being unplayable, exce
#deadgames across platforms
every network with a public tag surfaceFollow #deadgames straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/deadgames