#gamemastering
Live, measured metrics for the hashtag #gamemastering from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gamemastering
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-04 09:22 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-04 09:22 UTCNo related tags with measured usage found for #gamemastering.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-04 09:22 UTCEverything below is measured over the latest 33 public posts (spanning ~63747 hours).
Posting hours (UTC) — busiest: 15:00
Languages: English (31) · German (1)
Avg boosts / post: 0.9
Top of the latest posts
I guess it's time for an #Introduction again. I like #gamemastering #Pathfinder1e #TTRPG. I like #FountainPens and looped #cursive. I have a few "entry-level" fountain pens. I like #MiniaturePainting. I like #writing fiction sometimes. I li
Random tables are a wonderful resource for TTRPG GMs. I own many books of random tables. My issue with random tables is that my neurospicy brain can never remember that I own many books of random tables when I need one. This makes random ta
Well, having found everything else lacking. I am now at the point where I am running a game in TTS, and since it uses Unity I am now using Unity. I have no experience with any of this. I am navigating purely by curiousity and force of will.
#gamemastering across platforms
every network with a public tag surfaceFollow #gamemastering straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gamemastering