#gammaworld
Live, measured metrics for the hashtag #gammaworld from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gammaworld
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-28 01:39 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-28 01:39 UTCNo related tags with measured usage found for #gammaworld.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-28 01:39 UTCEverything below is measured over the latest 40 public posts (spanning ~13230 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (39)
Avg boosts / post: 0.8
Top of the latest posts
2025 Hugo Award for Best Game or Interactive Work - Caves of Qud Joining previous winners Hades and Baldur's Gate 3, Qud continues its well-deserved collection of high tier relics. Great speech by co-creator and lead writer @ptychomancer ,
Our epic coverage on Caves of Qud concludes this week as we dive the deep strata of gameplay and mechanics. Story spoiler free (for the most part)! Thanks again to @BigSimple for being our knowledge-powered golem, and thanks to @unormal and
As a kid, I use to stare at this poster map of North America for Gamma World 2e. This version of the map was published in 1983, but it follows the previous map in 1e, published in 1978. The coast line matches up fairly well with what the co
What “gammaworld” means
WikipediaGamma World is a post-apocalyptic science fantasy role-playing game in which player characters explore Earth centuries after the collapse of civilization, searching for artifacts from the time before "The Great Upheaval". The game was originally designed by James M. Ward and Gary Jaquet, and first published by TSR in 1978. It borrows heavily from Ward's earlier role-playing game, Metamorphosis Alpha.
“Gamma World” on Wikipedia (CC BY-SA) →#gammaworld across platforms
every network with a public tag surfaceFollow #gammaworld straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gammaworld