#gbadev
Live, measured metrics for the hashtag #gbadev from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gbadev
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-09-14 01:15 UTC1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-09-14 01:15 UTCNo related tags with measured usage found for #gbadev.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-09-14 01:15 UTCEverything below is measured over the latest 40 public posts (spanning ~5995 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (40)
Avg boosts / post: 1.4
Top of the latest posts
Cave Story #GameBoyAdvance homebrew port Beta 0.90 release github.com/tilderain/ca... #retrodev #retrogaming #gbadev #gbdev #gba
Used a Van der Corput (bit-reversal) sequence to implement fake 3D translucency on GBA for my game engine. Naive ordered-dither collapses 16 phases into 2 — bit-reversal fixes the separation. https://tprrt.tupi.fr/gba-dither-offset-separati
Physics-model-based #RetroArch shaders for the original #GameBoy and AGS-101 LCDs github.com/JohnnySun/re... #retrogaming #emulation #emudev #gbdev #gbadev #gba #gameboyadvance #graphicsprogramming #reverseengineering #pixelart From the SBC
#gbadev across platforms
every network with a public tag surfaceFollow #gbadev straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gbadev