#glsl

Live, measured metrics for the hashtag #glsl from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #glsl

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$2,449.80/ year · 4-character #name
Claim #glsl — $2,449.80/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
5
Uses / 7 days
Mastodon
5
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
1.2
Avg reactions / post
Mastodon · last 40
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · fosstodon.org (Mastodon public tags API) · fetched 2026-10-21 23:38 UTC
0
10-15
1
10-16
2
10-17
0
10-18
0
10-19
1
10-20
1
10-21

5 uses by 5 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · fosstodon.org (Mastodon public search API) · fetched 2026-10-21 23:38 UTC

Live pulse

measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-10-21 23:38 UTC

Everything below is measured over the latest 40 public posts (spanning ~2377 hours).

Posting hours (UTC) — busiest: 15:00

00:0012:0023:00

Languages: English (38) · Chinese (Taiwan) (1) · Russian (1)

Avg boosts / post: 2.5

Top of the latest posts

  • Warm & Cold slightly modified with GIMP. \(z_{n+1}=rot(\csc(z_n), 1.236)\) where \(rot(z, r)\) rotates a complex number \(z\) \(r\) radians around the origin. #Fractal #Fractals #FractalArt #MathArt #CreativeCoding #GLSL #Shadertoy #GIMP

    Microfractal 🫖@[email protected]♥ 10↻ 52026-10-17 01:52 UTCView post →
  • Color faults #AlgorithmicArt #CreativeCoding #p5js #Processing #glsl #webgl #shaders #voxel #voxels

    Steven Dollins@[email protected]♥ 7↻ 22026-09-11 21:05 UTCView post →
  • If you're at SIGGRAPH 2026, don't miss the Real-Time Shading BOF — Tuesday, July 21, 1:00–3:00 PM PDT, Room 518 Special guest speaker, Ken Perlin, will be presenting, "The birth of Procedural Shaders." Don't miss it! https://www.khronos.org

    Khronos Group@thekhronosgroup♥ 7↻ 62026-07-13 23:39 UTCView post →

What “glsl” means

Wikipedia

OpenGL Shading Language (GLSL) is a high-level shading language with a syntax based on the C programming language. It was created by the OpenGL ARB to give developers more direct control of the graphics pipeline without having to use ARB assembly language or hardware-specific languages.

“OpenGL Shading Language” on Wikipedia (CC BY-SA) →

#glsl across platforms

every network with a public tag surface

Follow #glsl straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/glsl