#gsync
Live, measured metrics for the hashtag #gsync from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #gsync
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-04 02:14 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-04 02:14 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-04 02:14 UTCEverything below is measured over the latest 29 public posts (spanning ~53315 hours).
Posting hours (UTC) — busiest: 13:00
Languages: English (12) · German (8) · Italian (3) · French (2) · Portuguese (1) · Dutch (1)
Avg boosts / post: 0.2
Top of the latest posts
LG OLED evo C6: 4K 165Hz e Cloud Gaming Direto na TV. Seu Console Está com os Dias Contados? #Gamerscore #165Hz #4K #CloudGaming #FreeSync #GSync #GeForceNow #Hardware #LG #OLED https://www.gamerscore.com.br/lg-oled-evo-c6-4k-165hz-e-cloud-
https://www.europesays.com/be-nl/55907/ Lenovo’s Legion 7a 16 is met $2049 te duur, terwijl de Legion 5 15 dezelfde gamingprestaties biedt voor $1350 #BE #België #Belgium #Benchmark #draagbaarheid #gaming #GSync #informations #laptop #Legio
https://www.europesays.com/ch-fr/115863/ Le Legion 7a 16 de Lenovo est trop cher à 2049 $, alors que le Legion 5 15 offre les mêmes performances de jeu pour 1350 $ #benchmark #Gaming #GSync #InformationsSurDesOrdinateursPortatifs #Legion #L
What “gsync” means
WikipediaG-Sync is a proprietary adaptive sync technology developed by Nvidia aimed primarily at eliminating screen tearing and the need for software alternatives such as Vsync. G-Sync eliminates screen tearing by allowing a video display's refresh rate to adapt to the frame rate of the outputting device rather than the outputting device adapting to the display, which could traditionally be refreshed halfway through the process of a frame being output by the device, resulting in screen tearing, or two or
“Nvidia G-Sync” on Wikipedia (CC BY-SA) →#gsync across platforms
every network with a public tag surfaceFollow #gsync straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/gsync