#hitbox
Live, measured metrics for the hashtag #hitbox from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #hitbox
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-11-01 20:45 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-11-01 20:45 UTCNo related tags with measured usage found for #hitbox.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-11-01 20:45 UTCEverything below is measured over the latest 40 public posts (spanning ~3266 hours).
Posting hours (UTC) — busiest: 06:00
Languages: English (40)
Avg boosts / post: 0
Top of the latest posts
https://www.wacoca.com/games/1488864/ 当たり前の道徳心があれば絶対やらない極悪非道の連携が見つかったので、しゃぶり尽くすカワノ【スト6】 ##GAMING #Game #GameNews #games #GamingNews #GamingTrending #hitbox #TrendingGames #アルジュン #カワノ #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #コンボ #スト5 #スト6 #ストリートファイター6 #
アルジュンでランクマ本格始動していくも、動きが余りにも暴力の塊すぎてリスナーから非難轟々の嵐を受けるカワノ【スト6】 https://www.playing-games.com/1116213/ #games #gaming #GamingTrending #HitBOX #TrendingGames #アルジュン #カワノ #ゲーム #ゲーム攻略 #ゲーム最新情報 #スト5 #スト6 #ストリートファイター6 #ヒットボックス #プロゲーマー #レジェンド #レバーレス #
https://www.wacoca.com/games/1482980/ アルジュンでランクマ本格始動していくも、動きが余りにも暴力の塊すぎてリスナーから非難轟々の嵐を受けるカワノ【スト6】 ##GAMING #Game #GameNews #games #GamingNews #GamingTrending #hitbox #TrendingGames #アルジュン #カワノ #ゲーミング #ゲーム #ゲーム攻略 #ゲーム最新情報 #スト5 #スト6 #ストリートファイタ
What “hitbox” means
WikipediaCollision detection is the computational problem of detecting an intersection of two or more objects in virtual space. More precisely, it deals with the questions of if, when, and where two or more objects intersect. Collision detection is a classic problem of computational geometry with applications in computer graphics, physical simulation, video games, robotics, and computational physics. Collision detection algorithms can be divided into operating on 2D or 3D spatial objects.
“Collision detection” on Wikipedia (CC BY-SA) →#hitbox across platforms
every network with a public tag surfaceFollow #hitbox straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/hitbox