#html5games

Live, measured metrics for the hashtag #html5games from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #html5games

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$23.52/ year · 10-character #name
Claim #html5games — $23.52/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
1
Uses / 7 days
Mastodon
1
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0.6
Avg reactions / post
Mastodon · last 40
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mastodon.social (Mastodon public tags API) · fetched 2026-11-04 23:29 UTC
1
10-29
0
10-30
0
10-31
0
11-01
0
11-02
0
11-03
0
11-04

1 uses by 1 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mastodon.social (Mastodon public search API) · fetched 2026-11-04 23:29 UTC

Live pulse

measured · mastodon.social (Mastodon tag timeline) · fetched 2026-11-04 23:29 UTC

Everything below is measured over the latest 40 public posts (spanning ~33306 hours).

Posting hours (UTC) — busiest: 10:00

00:0012:0023:00

Languages: English (36) · French (2) · Vietnamese (1) · Italian (1)

Avg boosts / post: 0.4

Top of the latest posts

  • Sprint 8: server to Fly.io with Dockerfile + healthcheck + per-IP rate-limiting (10 conn/min, 50 concurrent, 5 rooms/h). Client to Cloudflare Workers Static Assets via wrangler. Live latency badge in the top-right HUD during net-* matches.

    Ludoloco@plissken2013es♥ 4↻ 02026-05-16 21:01 UTCView post →
  • Sprint 9: the demo stops looking like a placeholder. Pixel-art backgrounds (8 scenarios), fighter sprites generated via PixelLab, per-character animations (idle / move / 3 attacks / hit / death), per-attack VFX matrix, audio (SFX + music).

    Ludoloco@plissken2013es♥ 3↻ 02026-05-16 21:03 UTCView post →
  • Next up: reskin the roster (the canon names are Marvel IP and I want to ship clean). I'm prepping a brief for an independent AI session to propose alternatives. If you want the repo or want to play, reply and I'll DM the link. Public beta a

    Ludoloco@plissken2013es♥ 2↻ 02026-05-16 21:06 UTCView post →

#html5games across platforms

every network with a public tag surface

Follow #html5games straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/html5games