#HyperRogue

Live, measured metrics for the hashtag #HyperRogue from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #hyperrogue

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$23.52/ year · 10-character #name
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card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
39
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 39
1
Avg reactions / post
Mastodon · last 39
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mas.to (Mastodon public tags API) · fetched 2026-11-05 04:10 UTC
0
10-30
0
10-31
0
11-01
0
11-02
0
11-03
0
11-04
0
11-05

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mas.to (Mastodon public search API) · fetched 2026-11-05 04:10 UTC

No related tags with measured usage found for #hyperrogue.

Live pulse

measured · mas.to (Mastodon tag timeline) · fetched 2026-11-05 04:10 UTC

Everything below is measured over the latest 39 public posts (spanning ~61474 hours).

Posting hours (UTC) — busiest: 13:00

00:0012:0023:00

Languages: English (33) · Japanese (3) · Spanish (1)

Avg boosts / post: 1.7

Top of the latest posts

  • Today I finally beat the hyperstone quest in Hyperrogue! This is the hardest quest and it took me 9 years (and according to Steam 626h) to survive and master all 60 unique hyperbolic lands in this roguelike. Thank you @zenorogue for this am

    Raphael APPENZELLER@[email protected]♥ 11↻ 62026-08-22 22:25 UTCView post →
  • The largest Christmas decoration in a videogame! #mathart #noneuclidean #NoneuclideanGeometry #roguelike #HyperRogue

    Zeno Rogue@[email protected]♥ 10↻ 62024-12-25 11:18 UTCView post →
  • A new way to play HyperRogue. In the new mode, you cannot see beyond the walls, or whatever obstacles are there that block your lines of sight! Almost all roguelikes work like this, but it seems surprisingly rare in non-roguelike 2D games.

    Zeno Rogue@[email protected]♥ 9↻ 52026-08-01 13:42 UTCView post →

What “hyperrogue” means

Wikipedia

HyperRogue is a free and open-source independent video game developed by Zeno Rogue. It is a roguelike inspired by the puzzle game Deadly Rooms of Death and the art of M. C. Escher, taking place in the hyperbolic plane.

“HyperRogue” on Wikipedia (CC BY-SA) →

#hyperrogue across platforms

every network with a public tag surface

Follow #hyperrogue straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/hyperrogue