#interactivevideo
Live, measured metrics for the hashtag #interactivevideo from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #interactivevideo
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · fosstodon.org (Mastodon public tags API) · fetched 2026-09-16 12:18 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · fosstodon.org (Mastodon public search API) · fetched 2026-09-16 12:18 UTCNo related tags with measured usage found for #interactivevideo.
Live pulse
measured · fosstodon.org (Mastodon tag timeline) · fetched 2026-09-16 12:18 UTCEverything below is measured over the latest 9 public posts (spanning ~63220 hours).
Posting hours (UTC)
Languages: English (9)
Avg boosts / post: 0.3
Top of the latest posts
Yanhua (@yanhua1010) Pieter Levels가 24시간 연속 생성되는 인터랙티브 AI 영상 서비스 Infinite Slop을 만들었다. 채팅이 다음 장면의 요구사항을 정하면 AI가 기존 줄거리와 연결되는 다음 세그먼트를 생성하는 구조이며, 운영 비용은 하루 약 4,000달러로 언급됐다. 실시간 생성형 영상의 제품화 및 비용 구조 사례다. https://x.com/yanhua1010/status/20940046
el.cine (@EHuanglu) AI가 영화를 단순 시청 콘텐츠가 아닌 상호작용 가능한 공간으로 바꿀 수 있다는 사례를 제시한다. 사용자가 등장인물과 대화하고 서사 전개를 변경하는 형태로, 생성형 영상·캐릭터 에이전트·인터랙티브 스토리텔링이 결합된 차세대 엔터테인먼트 경험을 겨냥한다. https://x.com/EHuanglu/status/2082153243313078724 #generativeai #interactivevi
This interactive YouTube experience brings Geometry Dash-style challenge to PC & mobile—dodge every obstacle, collect all three coins, and restart on impact to track attempts to clear the level! 😁🚀💫 Based on Geometry Dash (2013) by RobTo
#interactivevideo across platforms
every network with a public tag surfaceFollow #interactivevideo straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/interactivevideo