#localmultiplayer
Live, measured metrics for the hashtag #localmultiplayer from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #localmultiplayer
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-10-23 20:55 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-10-23 20:55 UTCNo related tags with measured usage found for #localmultiplayer.
Live pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-10-23 20:55 UTCEverything below is measured over the latest 40 public posts (spanning ~27965 hours).
Posting hours (UTC) — busiest: 11:00
Languages: English (31) · German (4) · Swedish (2) · Chinese (China) (1)
Avg boosts / post: 0.4
Top of the latest posts
Online multiplayer scales. Local multiplayer doesn't. Over a decade, the games industry quietly stopped serving the second — and the format went invisible. It didn't disappear. It just got hidden. Built 2playerfun.com to make it loud again.
A couch multiplayer for the holidays? Play 3 games at once - chaos guaranteed! Up to 4 local players, add bots if you like. https://store.steampowered.com/app/2298240/Kinetic_Neo_Ornate_Bout/ #VideoGames #GameDev #LocalMultiplayer #IndieGam
Split-screen will never die. From GoldenEye 007 to Split Fiction, nothing beats playing beside your friends—especially when someone gets caught screencheating. Our latest article celebrates the lasting appeal of couch multiplayer: https://t
#localmultiplayer across platforms
every network with a public tag surfaceFollow #localmultiplayer straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/localmultiplayer