#mmo
Live, measured metrics for the hashtag #mmo from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #mmo
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-09-14 16:01 UTC24 uses by 21 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-09-14 16:01 UTCLive pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-09-14 16:01 UTCEverything below is measured over the latest 40 public posts (spanning ~273 hours).
Posting hours (UTC) — busiest: 14:00
Languages: English (36) · Italian (2) · German (1)
Avg boosts / post: 0.5
Top of the latest posts
We're rounding up all the big #MMORPG and #MMO news from the last week! See if you missed anything: 📰 MMO Week in Review: Foreverrrrr 🔗 https://massivelyop.com/2026/09/13/mmo-week-in-review-foreverrrrr
World of WarCraft: The Last Titan kommt 2027 und schließt die Weltenseelen-Saga ab https://fed.brid.gy/r/https://www.eurogamer.de/wow-the-last-titan-release-2027-ankuendigung
The MOP Up: Elder Scrolls Online invites you to vote on its features - and more random bits of #MMO news we're mopping up here so it's not lost! 📰 https://massivelyop.com/2026/09/13/the-mop-up-elder-scrolls-online-invites-you-to-vote-on-it
What “mmo” means
WikipediaA massively multiplayer online (MMO) game, sometimes referred to as an MMOG, is an online video game with a large number of players to interact in the same online game world. MMOs usually feature a huge, persistent open world, although there are games that differ. These games can be found for most network-capable platforms, including the personal computer, video game console, or smartphones and other mobile devices.
“Massively multiplayer online game” on Wikipedia (CC BY-SA) →#mmo across platforms
every network with a public tag surfaceFollow #mmo straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/mmo