#panachedigitalgames
Live, measured metrics for the hashtag #panachedigitalgames from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #panachedigitalgames
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-10-30 02:08 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-10-30 02:08 UTCNo related tags with measured usage found for #panachedigitalgames.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-10-30 02:08 UTCEverything below is measured over the latest 40 public posts (spanning ~23192 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (33) · Spanish (3) · French (2) · German (2)
Avg boosts / post: 0.5
Top of the latest posts
https://www.europesays.com/dk/?p=163440 Preview – 1666 Amsterdam – WayTooManyGames #1666:Amsterdam #action #ActionRPG #ActionAdventure #adventure #Amsterdam #EpicGamesStore #investigation #Netherlands #PanacheDigitalGames #PC #preview #RPG
https://www.europesays.com/dk/?p=159012 Early Access Videogame Preview: ‘1666: Amsterdam’ – Flawed, Fascinating, and Unforgettable #1666AmsterdamEarlyAcccessPreview #1666AmsterdamEarlyAccess #1666:Amsterdam #1666:AmsterdamFirstThoughts #166
Assassin’s Creed Creator Promises to No longer Use AI in 1666: Amsterdam’s Development · · August 29, 2026 Patrice Désilets says 1666: Amsterdam removed generative AI elements used in pre-production after… #Netherlands #Nederland #NL #Europ
#panachedigitalgames across platforms
every network with a public tag surfaceFollow #panachedigitalgames straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/panachedigitalgames