#pcgameshardware
Live, measured metrics for the hashtag #pcgameshardware from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #pcgameshardware
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-03 23:09 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-03 23:09 UTCNo related tags with measured usage found for #pcgameshardware.
Live pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-03 23:09 UTCEverything below is measured over the latest 17 public posts (spanning ~18373 hours).
Posting hours (UTC) — busiest: 12:00
Languages: English (12) · Italian (2) · German (2) · Hungarian (1)
Avg boosts / post: 0.6
Top of the latest posts
Il nuovo DLC di The Witcher 3, "Songs of the Past", aggiorna i requisiti di sistema su PC. Tra i requisiti minimi diventano ora obbligatori Windows 11, 12GB di RAM e l'installazione esclusiva su unità SSD. #GiochiPC #Notizievideogiochi #gam
Microsoft lavora a "Low Latency Profile" per Win11. Promette un boost fino al 70% per giochi/app, riducendo la latenza con una gestione CPU più efficiente. Possibili limitazioni tecniche da chiarire. #GiochiPC #Notizievideogiochi #gamingnew
#C64 #Ultimate: Die Rückkehr einer Legende – Eine technische #Zeitreise Der #C64 ist zurück – und zwar besser als je zuvor! 🕹️ In diesem Video schauen wir uns das „ #C64_Ultimate “ ganz genau an. Es ist kein einfacher #Emulator, sondern ei
#pcgameshardware across platforms
every network with a public tag surfaceFollow #pcgameshardware straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/pcgameshardware