#roguecraft
Live, measured metrics for the hashtag #roguecraft from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #roguecraft
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mas.to (Mastodon public tags API) · fetched 2026-11-05 15:40 UTC2 uses by 2 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mas.to (Mastodon public search API) · fetched 2026-11-05 15:40 UTCLive pulse
measured · mas.to (Mastodon tag timeline) · fetched 2026-11-05 15:40 UTCEverything below is measured over the latest 40 public posts (spanning ~7143 hours).
Posting hours (UTC) — busiest: 17:00
Languages: English (36) · Czech (2) · German (1) · Italian (1)
Avg boosts / post: 4.4
Top of the latest posts
Modern tools. Real Amiga. 💾 We design Roguecraft DX with modern editors, then turn it into native Amiga code. No emulation tricks, just classic hardware doing new things. ⚔️ #screenshotsaturday #amiga #roguecraft #roguelike #gamedev #indie
It's chuffing here! Roguecraft DX is now available! Amiga: https://thalamus.link/roguedx-amiga MEGA65: https://thalamus.link/roguedx-mega65 Game Boy Color: https://thalamus.link/roguegb-gbc #roguecraft #roguelike #gamedev #indiedev #indiega
This expanded version of the Rogue-like game Roguecraft, called Roguecraft DX, was ported back to the Amiga and is now available: https://www.amiga-news.de/en/news/AN-2026-02-00008-EN.html #Amiga #Roguecraft #RoguecraftDX #roguelike #games
#roguecraft across platforms
every network with a public tag surfaceFollow #roguecraft straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/roguecraft