#scourgebringer

Live, measured metrics for the hashtag #scourgebringer from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #scourgebringer

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$5.00/ year · 14-character #name
Claim #scourgebringer — $5.00/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
32
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 32
0.4
Avg reactions / post
Mastodon · last 32
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mastodon.social (Mastodon public tags API) · fetched 2026-11-02 01:55 UTC
0
10-27
0
10-28
0
10-29
0
10-30
0
10-31
0
11-01
0
11-02

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mastodon.social (Mastodon public search API) · fetched 2026-11-02 01:55 UTC

No related tags with measured usage found for #scourgebringer.

Live pulse

measured · mastodon.social (Mastodon tag timeline) · fetched 2026-11-02 01:55 UTC

Everything below is measured over the latest 32 public posts (spanning ~58537 hours).

Posting hours (UTC) — busiest: 15:00

00:0012:0023:00

Languages: English (22) · Spanish (2) · French (2) · Italian (2) · Turkish (1) · Portuguese (1)

Avg boosts / post: 0.4

Top of the latest posts

  • A mockup for my #LOWREZJAM 2024 game. There is a chance I won't have time to implement it, therefore let's at least have this animation here as a proof of participation 😅 Heavily inspired by the #ScourgeBringer game

    Beetroot Paul@[email protected]♥ 4↻ 32024-08-09 15:15 UTCView post →
  • • Infernal Fury • https://beetrootpaul.itch.io/infernal-fury A simple action game which I made in my #BeetPx game engine for #LOWREZJAM 2024, in the #compliment6 color palette, in 64x64 resolution. The game mechanics are inspired by the air

    Beetroot Paul@[email protected]♥ 3↻ 22024-08-23 15:03 UTCView post →
  • Este juego es droga pura ¡Menudo vicio tengo! #ScourgeBringer #VideoJuego #Roguelite #PixelArt

    Raúl Redondo@raulredondo♥ 2↻ 02025-11-27 18:35 UTCView post →

#scourgebringer across platforms

every network with a public tag surface

Follow #scourgebringer straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/scourgebringer