#skgaming
Live, measured metrics for the hashtag #skgaming from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #skgaming
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.social (Mastodon public tags API) · fetched 2026-11-08 00:33 UTCNo measured public usage for #skgaming in the last 7 days. That is a real result, and a good one to know: this hashtag is wide open right now. We show a dash before we ever show a made-up number. Browse the trending index for tags with live measurements.
Related hashtags
measured · mastodon.social (Mastodon public search API) · fetched 2026-11-08 00:33 UTCNo related tags with measured usage found for #skgaming.
Live pulse
measured · mastodon.social (Mastodon tag timeline) · fetched 2026-11-08 00:33 UTCEverything below is measured over the latest 17 public posts (spanning ~31207 hours).
Posting hours (UTC) — busiest: 09:00
Languages: English (16) · German (1)
Avg boosts / post: 1.9
Top of the latest posts
Some games are internationally engineered to be kill able with a remote switch. ‘Ubisoft Connect went down briefly and made Assassin's Creed Black Flag Resynced unplayable on PC, despite having an offline mode’ https://www.eurogamer.net/ass
Do check out this video from Ross about how the EU Kids Act will impact gaming. #SKGaming #Stopkillinginternet https://youtu.be/mQRcK9nYg9g?is=PhJbPLfpwqt0-GPy
We have updated our briefing on how the EU Kids Act would impact gaming and specifically the Stop Killing Games campaign. You can download the updated version here https://gamersvoice.org/how-the-eu-kids-act-would-impact-gaming-and-the-stop
#skgaming across platforms
every network with a public tag surfaceFollow #skgaming straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/skgaming