#supervive
Live, measured metrics for the hashtag #supervive from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.
Own #supervive
This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.
Day-by-day usage
measured · mastodon.online (Mastodon public tags API) · fetched 2026-11-03 12:55 UTC0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.
Related hashtags
measured · mastodon.online (Mastodon public search API) · fetched 2026-11-03 12:55 UTCLive pulse
measured · mastodon.online (Mastodon tag timeline) · fetched 2026-11-03 12:55 UTCEverything below is measured over the latest 40 public posts (spanning ~12855 hours).
Posting hours (UTC) — busiest: 13:00
Languages: English (37) · Japanese (2) · Spanish (1)
Avg boosts / post: 0
Top of the latest posts
Supervive, il MOBA che puntava a sfidare LoL, chiude i battenti il 25 febbraio 2026. Il titolo non ha trovato un vasto pubblico, complici un sistema "gacha" e la forte concorrenza. Theorycraft Games annuncia rimborsi per gli acquisti recent
Theorycraft is sunsetting its MOBA battle royale title Supervive in February 🔗 https://massivelyop.com/2025/12/17/theorycraft-is-sunsetting-its-moba-battle-royale-title-supervive-in-february #Supervive #Theorycraft #MOBA
見下ろし型バトロワ「SUPERVIVE」,2026年2月26日にサービス終了。新モード実装やスキンバンドルの無料配布を2025年12月18日に実施 https://www.4gamer.net/games/792/G079275/20251217044/ #4gamer #塼 #ࡼ_ӡ #Ǻ_2025_12_17_19_12 #ץ_åȥե_PC # #SUPERVIVE #ץ_ȥ #Project_Loki #ѡ #ѡ_Х #ƥ_ϥץ쥤 #ƥ_ץ쥤 #Խ
What “supervive” means
WikipediaSupervive was a free-to-play online multiplayer game, developed by Theorycraft Games. The game is a battle-royale, hero brawler, which has been described as a combination of League of Legends, Apex Legends and Super Smash Bros.
“Supervive” on Wikipedia (CC BY-SA) →#supervive across platforms
every network with a public tag surfaceFollow #supervive straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.
Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/supervive