#supervive

Live, measured metrics for the hashtag #supervive from the open social web. Every number carries a named source and the time it was fetched. Nothing is estimated.

hashtag.org network · sponsored

Own #supervive

This #name is available to claim. It becomes your portal on the open agent web: this very page, a keyword you rank for by an open public stake, and a verifiable identity for AI agents. Nobody else sells a page like this for every #name.

$51.02/ year · 9-character #name
Claim #supervive — $51.02/yr→Buy on hashtag.space (web3)
card via hashtag.org · tokens via hashtag.space
0
Uses / 7 days
Mastodon
0
Accounts / 7 days
Mastodon
40
Recent posts
Mastodon
~0/hr
Recent pace
Mastodon · last 40
0
Avg reactions / post
Mastodon · last 40
—
Reddit posts / month
Reddit search
—
Open-web mentions
hashtag.org Firehose

Day-by-day usage

measured · mastodon.online (Mastodon public tags API) · fetched 2026-11-03 12:55 UTC
0
10-28
0
10-29
0
10-30
0
10-31
0
11-01
0
11-02
0
11-03

0 uses by 0 unique accounts across the window. Real per-day counts, not estimates. Newest bar is today so far.

Related hashtags

measured · mastodon.online (Mastodon public search API) · fetched 2026-11-03 12:55 UTC

Live pulse

measured · mastodon.online (Mastodon tag timeline) · fetched 2026-11-03 12:55 UTC

Everything below is measured over the latest 40 public posts (spanning ~12855 hours).

Posting hours (UTC) — busiest: 13:00

00:0012:0023:00

Languages: English (37) · Japanese (2) · Spanish (1)

Avg boosts / post: 0

Top of the latest posts

  • Supervive, il MOBA che puntava a sfidare LoL, chiude i battenti il 25 febbraio 2026. Il titolo non ha trovato un vasto pubblico, complici un sistema "gacha" e la forte concorrenza. Theorycraft Games annuncia rimborsi per gli acquisti recent

    Absolutegamer Magazine@[email protected]♥ 0↻ 02025-12-18 10:03 UTCView post →
  • Theorycraft is sunsetting its MOBA battle royale title Supervive in February 🔗 https://massivelyop.com/2025/12/17/theorycraft-is-sunsetting-its-moba-battle-royale-title-supervive-in-february #Supervive #Theorycraft #MOBA

    MassivelyOP@[email protected]♥ 0↻ 02025-12-17 21:05 UTCView post →
  • 見下ろし型バトロワ「SUPERVIVE」,2026年2月26日にサービス終了。新モード実装やスキンバンドルの無料配布を2025年12月18日に実施 https://www.4gamer.net/games/792/G079275/20251217044/ #4gamer #塼 #ࡼ_ӡ #Ǻ_2025_12_17_19_12 #ץ_åȥե_PC # #SUPERVIVE #ץ_ȥ #Project_Loki #ѡ #ѡ_Х #ƥ_ϥץ쥤 #ƥ_ץ쥤 #Խ

    :rss: 4Gamer.net − 注目の記事のみ@[email protected]♥ 0↻ 02025-12-17 10:21 UTCView post →

What “supervive” means

Wikipedia

Supervive was a free-to-play online multiplayer game, developed by Theorycraft Games. The game is a battle-royale, hero brawler, which has been described as a combination of League of Legends, Apex Legends and Super Smash Bros.

“Supervive” on Wikipedia (CC BY-SA) →

#supervive across platforms

every network with a public tag surface

Follow #supervive straight to each platform’s own tag page. Where a platform publishes open data we measure it above; the rest lock their numbers behind paid APIs, so we link rather than guess.

Every number above is measured from a named public API at the shown fetch time. Nothing is estimated or extrapolated. Platforms that lock their data behind paid APIs are not shown. Agents: the same numbers, as JSON, at /api/hashtags/supervive